AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games on Android in Nigeria: Q3 2022 Performance
Discover the performance trends of the top 5 fidget toy games on Android in Nigeria during Q3 2022, based on weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 fidget toy games on the Android platform in Nigeria showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Antistress - relaxation toys from JindoBlu saw a notable rise in weekly downloads early in the quarter, peaking at 1.3K during the week of August 8. However, downloads gradually decreased to 572 by the end of September. The app’s weekly active users mirrored this trend, increasing from 4.3K at the start of the quarter to a peak of 8.6K by August 8, before declining to 6.1K by the end of September. Revenue remained minimal, with only a brief uptick at the end of August.
Pop it Fidget Toys 3D Games by FALCON GAME experienced a steady yet modest increase in weekly downloads, reaching 269 by the week of August 22. Active users showed a slight decline from 1.1K at the beginning of the quarter to 676 by the end of September. The app did not generate any revenue during this period.
Fidget Toys 3D - Antistress from Fidget Dev had a slow start with weekly downloads, which fluctuated but eventually increased to 147 by mid-September. Active users also saw growth, rising from 88 at the beginning of the quarter to 272 by September 19. There was no revenue recorded for this app throughout the quarter.
Antistress - Relaxing games from Content Arcade Games showed a gradual increase in weekly downloads, peaking at 135 in early August before declining to single digits by the end of September. Active users followed a similar pattern, with a peak of 208 in early August and a subsequent decline to zero by the end of the quarter. No revenue was generated during this period.
Antistress relaxing toy game by XGAME STUDIO had relatively low weekly downloads, peaking at 61 in late July. Active users varied slightly, reaching a peak of 72 by mid-September. Like most of its counterparts, this app did not generate any revenue during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.